Ubisoft’s Skull & Bones, the long-awaited pirate game, has reportedly been delayed again, with a spokesperson for Ubisoft telling Kotaku that the game is now finished, and the remaining development time will be used to “polish and balance” the game and implement changes based on feedback from technical tests.
Additionally, it has been reported that Ubisoft has assembled a special team at the company’s headquarters in France, known as a “strike team”, to help get the game out the door.
Skull & Bones was first announced at E3 2017 and has undergone significant changes throughout its development. The game was initially set to launch in March 2020, but was later delayed to sometime during Ubisoft’s fiscal year 2024, which means it could launch as early as April 1, 2023, or as late as March 31, 2024.
Despite the delays, Ubisoft has confirmed that the game is now complete and that the remaining time before launch will be used to address feedback from ongoing technical tests and an upcoming open beta. “While Skull & Bones is now complete, we are using the remaining time until our launch to leverage feedback from our ongoing technical tests and upcoming open beta to polish and balance the experience,” a spokesperson for Ubisoft said.
Skull & Bones Gameplay Video
The “strike team” assembled by Ubisoft at its Paris studio is reportedly tasked with getting the game over the finish line. Ubisoft Singapore remains the lead studio on the project, a spokesperson confirmed, with a network of Ubisoft studios working alongside Ubisoft Singapore to co-develop the game. “Ubisoft Singapore remains the lead studio on Skull & Bones and the team is working full speed on the game experience and the development of its robust post launch content,” Ubisoft said.
The Skull & Bones website lists 10 developers working on the game, with Ubisoft Singapore leading the charge. While the game’s beta has not been announced yet, it is expected to take place before the game’s launch.
In addition to the delay of Skull & Bones, Ubisoft also announced that three other games have been canceled as part of a wider report. While the company has not provided any additional details on the canceled games, it is clear that Ubisoft is focusing its efforts on ensuring that Skull & Bones is the best possible game it can be before its release.
All in all, Ubisoft’s Skull & Bones game is finished, the remaining development time will be used to “polish and balance” the game and implement changes based on feedback from technical tests, Ubisoft has put together a special team at the company’s headquarters in France, known as a “strike team” to get the game out the door.
The game was announced at E3 2017 and has undergone significant changes throughout its development, was initially set to launch in March 2020, but was later delayed to sometime during Ubisoft’s fiscal year 2024, which means it could launch as early as April 1, 2023, or as late as March 31, 2024.